This week was the final lecture of the Designing Sydney lecture series, the lecture focused on ‘Our Future World- trends, risks and scenarios- by CSIRO [Stefan Hajkowicz and James Moody]’.  The lecture was described as exploring:

How will our children, grand children and great grand children be living? What policies, research and investments do they need us to make today to make their lives better tomorrow? A megatrend is a pattern of environmental, social and/or economic activity with profound implications for how we live. Mega shocks are sudden, hard to predict, single events. Scenarios are a mix of science fiction and science fact and explore how the trends and shocks might play out into an uncertain future.’

What I pulled from this lecture was that the future and the ‘Mega World’ is an inevitable combination. The mega world was deeply explored in the lecture, with it being broken down into: iworld, more or less, a personal touch and divergent demographics. To be honest I was unable to create a strong connection between this lecture and our interactive based subject, therefore this entry will focus on our developments in relation to our group work.

This week some serious manpower and hours where put into our proposed design and accompanying presentation. Due to our negative response associated with our interim presentation, we have started early on our final presentation, to create a direct, informative and ‘well connected’ presentation.

Week 11 saw the completion of our transport hub location within the problem space, as well as positive responses to our interactive projections system.  Over the past weeks the location and ‘flow’ of congestion has been strongly debated and multiple design solutions have been developed in connection to our ‘transport hub- interactive projections’ design, aiming to create a holistic response and proposal to the large problem space- Kings Cross. The images below show the development of ideas from the concepts explored through our interim presentation to our final location proposal.

Group discussion notes:

  • ‘Llankelly place is an already existing passage/walkway, which connects Darlinghurst rd to Orwell st- which then connects back onto Victoria st. The passageway consists of little restaurants and cafes and is located in the heart of Kings Cross- right near the police station and the fountain.
  • We thought this could become an interactive passageway which would connect the ‘strip’ to the transport hub- drawing people away from the drama of the cross to a slightly different atmosphere behind the busy nightlife- to create a transition area between the travellers crazy night out and the cab/ transport home.’

The final location and ‘flow’ of traffic around the space is highlighted in the bottom left image and the key opposite. The idea of this proposal is that the traffic would be ‘looped’ through the problem space, creating one-way roads to help reduce the congestion caused through the 2-way existing roads of the area. This is then combined with our ‘interactive projections tunnel and transport hub’, which aims to draw people out of the cross, to a safe and direct location for an easier way home. The ‘passageway’ or Llankelly Place is a central pre-existing walk way [which is located close to the police station] which we aim to create into an interactive walk way – by introducing our interactive dj projections- to create a safe and engaging place to find late night transportation home.

As well as this, our group and especially Daniel has worked tirelessly on the programming of the interactive projection system, which has developed into a strong engaging and interesting program. The images below explore the stages of technical development.

  • Images one and two- show the breathalyser.
  • Image three- is the developmental stage of the ‘dj booth’ control panel.
  • Where as image four- is a progress snapshot of the MAX MSP/ Jitter programming.

The images below show some of the research I conducted in understanding the MAX MSP/ jitter programming system and ‘how to’ program the breathalyser.

Some of the sources I used included good source- step-by-step process

basic MAX MSP notes

Breathalyzer notes

Finally outlined below are our early stages of structuring our presentation and the A1 board. I believe the key to a successful presentation for our group is to create a strong connection between:

Why we have chosen this topic, why the area? And why and how we decided on incorporating interactive projections as a solution for the ever-obvious problems of antisocial behaviour etc associated with Kings Cross.

Structure of Presentation:

  • Slide one/concept: Interactive Playground

–  Desire to create an outdoor play escape in a urban setting. Design structures and incorporation of interactive technology specifically focuses on minimising antisocial behaviour, educate users on the effects of alcohol, improve safety in high activity environment and promote recreational environment.

At the semester break we proposed the introduction of projections into King’s Cross to minimise antisocial behaviour. During our research we found antisocial behaviour to be the result of alcohol fuelled violence and crime, however we were unable to find any academic research that projections could or would minimise the prevailing issues.

We used Designing Out Crime as the building blocks for our project, and since then we have developed an interactive transport hub which improves traffic flow and congestion of people and transport. The hub provides a safer route to transport for people entering and leaving the Cross.

We have proposed projections throughout the transport hub. In order of making these projections interactive, we developed the concept of a dj booth- – incorporating the same controls on a dj pad to allow the user to trigger and influence the projected images.

The camera facing the dj booth and audience are the basis of the projections, and the various effects triggered by the dj pad cause different effects on the image, i.e. blur, rotate etc. By having the camera facing them, the projections relate directly to the user’s physical state.

Design phase

Design phase- process, testing and development

–       Include location, physical development

  • proposal

–       -Original intention for design

–       -Evolution of ideas

  • 4. Location and connection to previous research on the stakeholders

Location- comparison between what we first outlined to the final decision, Dan’s imagery- jo’s development mapà final map outlying flow etc-Revised map of location [Alex’s mapping] and how it relates to the design proposal.

Why have we chosen this location?- Limited interference/ change to existing landscape

  • Evolution of physical process, influence of MAX msp, sensors
  • Include photos, diagrams, screen grabs and videos of progress
  • Documentation of playing with projector in the cross at night video footage and pictures etc

A3 board.

  • 3 images required- final design in action- main image
  • Map of area – small [Alex’s creation] with key?
  • Transport hub idea- small

Project name:  escape kings cross, escapade, and the strip, exit the strip, exit red-Llankelly Place

Pitch line: your tunnel to transport, the safer way to leave, your interactive departure,The interactive way to get home?

Students: Catherine Barnes, Rebecca Glaser, Alexandra Hackett, Johanna Lark, and Daniel Mazic.

Brief: to provide Kings Cross commuters with a transportation hub, which engages exiting visitors with interactive urban graffiti. The design will aim to assist in minimising antisocial behaviour, congestion issues and to provide a direct and safe passageway for departing commuters to their desired mode of transport.

Situation (briefly and succinctly): physical and social context of area:The Kings Cross precinct is an inner city locality that borders the CBD. In its social context, Darlinghurst Rd or ‘the strip’ is known as Sydney’s red light district and prominent entertainment quarter. High-density traffic, a thoroughly built up area and a high volume of activity characterize the district.

Problems in notes

  • Anti-social behaviour
  • Lack of transport
  • Safety concerns
  • High alcohol and drug consumption in a confined space
  • High fluctuation of visitors/ stakeholders, especially between Fridays through to Monday mornings.

Solution (briefly and succinctly): To create an interactive passageway and transportation hub which will engage exiting visitors through an interactive projection experience. The proposed DJ booth with live camera feeds of the audience, will engage, entertain and distract the departing visitors. Our primary aim is to draw individuals away from the high social activity environment of kings cross and work towards managing and decreasing congestion through the implementation of the proposed transport hub and passageway. We have chosen to place this interactive environment in Llankelly Place, Kings Cross, because the space is pre-existing, is in close proximity to the police station and there is minimal change required for infrastructure.

Benefits In note

  • Will encourage movement of people from ‘the Strip’ into an easily accessible transport area
  • Will contribute towards minimising congestion.
  • Will provide a safer route for commuters to leave the Cross.
  • The interactive projection will entertain and engage visitors to distract from possible participation in anti social behaviour.